> For the complete documentation index, see [llms.txt](https://ozone-metaverse.gitbook.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ozone-metaverse.gitbook.io/whitepaper/2025-livepaper/what-is-ozone/groundbreaking-3d-platform.md).

# Groundbreaking 3D platform

<figure><img src="/files/MUe9cOTnRUhzW1u6SJJx" alt=""><figcaption><p>(Graphics Engine + Deployment infrastructure) x Microservices</p></figcaption></figure>

OZONE 3D engine was built from the ground up to enable AAA quality graphics on the web. After  4 years of countless iterations, R\&D of proprietary algorithms and logics, the OZONE is achieving high quality and performing 3D worlds on the browser, accessible at different levels of graphics configurations and latency from anywhere in the world on any device that has a web browser.

Thanks to OZONE TECHNOLOGIES for optimization, compression and deployment solutions, OZONE is enabling the next generation of 3D.

A suite of tools and technologies to build 3D experiences, powered by the Core OZONE graphics engine.

The Tech stack:

OZONE ENGINE implements a proprietary process in 3D building, deployment and rendering which delivers blazing fast and high quality instant worlds and games in the browser. <br>

<figure><img src="/files/f1gn3YDbzqxBNaCGvu3T" alt=""><figcaption><p>Layers of Tech powered by 3D</p></figcaption></figure>
